Technology



Bringing together these Cutting-Edge technologies, and classroom curriculum, we are trying to make a difference today, for the leaders of tomorrow.




Virtual Reality

    Creating a Virtual Space for the learner to experience any lesson material allows full immersion in the subject matter. Full 360° audio and visual stimulation provide a unique method of interacting with the environment. The student can focus on the content and distractions are virtually eliminated.





Augmented Reality

    Augmented reality is the integration of digital information with the user's environment in real time. Unlike virtual reality, which creates a totally artificial environment, augmented reality uses the existing environment and overlays new information on top of it. As a result, the technology functions by enhancing one’s current perception of reality. This technology allows the user to interact and manipulate with what would normally be static real world objects.video.






Leap Motion Sensors

    Using Leap Motion Sensors brings a level of interactivety to an Virtual Experience. These controllers can also be used as a standalone interface that allows users to manipulate on screen components through real world hand gestures.






360° Video

    360° and 180° videos allow the viewer to feel more like they are in a video, rather than watching one. Combined with a VR headset, these videos can add an extra dimension to any training or educational video.







3D Scanning and Printing

    We can print 3D models in full color, bringing your creation to reality. Or using Fused Deposition Modeling (FDM) printing, we can prototype your 3D model. Paired with our 3D scanning services, we can digitize a person, and print a 6" statuette.




Supported Platforms

Android - IOS - Youtube - Web - Vuforia


Supported Hardware

Oculus Rift - Google Carboard - HTC Vive - Leap Motion Sensors







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Copyright © 2015 PerfOpt3D LLC. Oculus, Samsung, GoPro, Xbox, Leap Motion, Google, and all other registered trademarks or trademarks and logos are property of their respective owners. All rights reserved.